So it has been almost 2 years since I posted on here. I have to say, I am not much closer. Since that time, I have learned Python (far more in depth) and plenty of other things. A month or so ago, I started getting interested in Final Fantasy 7 again, and thought I would start work on an importer.
I started this last week, and I have to thank a commenter here to persuade me to finally start trying to work on this project. I have posted some videos on Youtube as to document my progress, and the latest installment of the script allows for materials to be loaded.
It started off by just loading vertexes, and then to faces, and then materials. But I have recently been going though and trying to upgrade to windows 8, and it seems my entire script has been salvageable because the external hard drive I was using has gone bad, so I will have to rewrite the script from the ground up, but on the plus side, I can restructure the program to better accommodate what I had in mind for future features.
Once I do this, I will start work on a quick add-on so you don’t have to keep running the script from the text editor, but instead using the file > import menus. Once I have support for .p files, I will release the script, and then start work on an exporter for .p files.
Development planes from there on out are still ambiguous, but I will have to figure all that out later. I might as well put my latest video of the script up here to show my work on it, and I hope to post something again soon. (And I am so very sorry for the massive amount of noise in the video!)